Once again…

February 17, 2010admin 1 Comment »

Hrmm, well after a long while I decided to get a blog going again. The purpose? Mostly to just post WIP’s (works in progress) on various artistic endeavors. This should help me keep updating, and is a lot easier to update than say my professional website which takes significantly more effort. So without further ado, my latest WIP happens to be the current header.

Luthier partially textured

Original wire frame for luthier scene

A luthier is someone who makes or repairs stringed instruments. I found the image reference on a wikipedia entry (don’t ask how I got there I have a weird habit of surfing off on a tangent). I used to play violin for quite a while and I guess I just thought the sound of a quiet workshop sounded fun with all it’s interesting parts. The challenge here is that I want to move the entire scene into the Unreal Tournament III Engine and so lighting is going to be tricky. Lighting tricks I can use in max don’t always translate into UT3 lighting schemes. For instance, I wolud normally use raytracing on the violin bodies that are polished to give it a nice glossy sheen, I’m not entirely sure I have that luxury in UT3 (I don’t, but I can use tricksies!), so I’ll have to use something else and rely on specular maps, etc. I will update soon with some more progress. :)

To see some of my older work head over to my portfolio website. When I have final pieces done here that’s where I’ll be placing them if I feel they belong there. I think that’s all for now… let’s see how this goes. :) Oh yeah, I think it’s fairly obvious what comments are for on an art blog. :)

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